Tag Archives: #screenwriters

World Building and the Art of Fantasy

All of us have our favorite fantasy novels, both High Fantasy and Low Fantasy.  Here at THE DARK SIRE, our favorite, go-to High Fantasy author is J.R.R. Tolkien for his body of work which includes The Lord of the Ring series, the Simarillion, and the Hobbit (just to name a few).  Low Fantasy would definitely include the Harry Potter series, Jim Butcher’s The Dresden Files, and Anne McCaffrey’s Dragon Riders of Pern series.  As diverse as all these books are, they have two things in common: 1. Great characterization and 2. Unique worlds in which those characters live.

Characterization deserves a blog all its own and it will get one in the near future.  But, today, I want to delve into the concept of World Building, the chief cornerstone of both High and Low Fantasy.  It’s what makes the genre work.  Without it, your story will crash on the rocks of the readers’ disbelief. 

Simply put, World Building is creating a locale where your story takes place.  A locale that your readers MUST believe in if they are going to believe in your characters. The challenge with World Building is recognizing that your world must function by a specific set of rules.  It is your task, as the author, to establish those rules and map out how your characters will follow them.  The secret is in the details.  Everything – person, animal, or creature – you write about must follow those rules down to the last letter.  This is key in giving your characters a landscape in which to develop. 

Your characters cannot exist in a vacuum.  They have to move, eat, sleep, and perform all the functions that their kind of character must perform to live.  They must have some place real to live.  Not real in our every day existence, but real to them.  And since your story’s world may be different than your readers’ world, it is your job to make the reader understand how your characters can function in a realm that the reader could not.

Think about questions that could guide your world building:

What are the conflicts in your created world?  Does it only rain once every six months?  Are there other species of humanoids and do they require a special environment to survive and if so, can different kinds of humanoids survive in each other’s environments? How do your characters communicate?  Are there different languages?  What do your characters need to do to understand one another?  What is the landscape in which your characters live?  Do different characters need different landscapes? 

Then, set up the boundaries.  Who is in charge?  Do they use magic like in Harry Potter?  And if so, who gets to use the magic, and can others see it?  What is the tone of the atmosphere?  Is this a dark and stormy place or bright and sunny; or is it a landscape covered in ice? 

Define the culture.  What do your characters believe in?  Is there a religion?  Are there several religions? What are the sacred customs?  What is the history of your characters’ interactions? Is there war, peace, tension between peoples? What is the culture’s folklore and mythology?

Don’t forget to use all five of your senses when creating your world.  You need to make your reader feel as if they are right there standing next to your characters – experiencing everything, feeling what they feel, smelling what they smell.  They need to viscerally inhabit your world no matter how fantastical it is.  Your world needs to feel real and functional to someone who could literally not function in it.

Remember, this is a fantasy world created by you, the author.  You need to know how it all functions and be able to pass that knowledge on to the reader without being didactic. Most importantly, you will have to guide the reader seamlessly through your world without breaking the tone or pace of the story. Any note of straying from the story, just to explain an aspect of your world (exposition) will distract the reader – and that’s game over for your story.


Here are a couple of exercises to help you along the creative way:

  1.  Interview your main character.  Ask them questions.  Get to know how they will react to the environment/problem that you have created for them.
  2. Map out your world. What does everything look like? What is where in this new world?
  3. Write a paragraph on each type of being used in your story. List the attributes of the peoples in each group: appearance, language, fighting abilities, magical abilities, spiritual abilities, clothing, food, shelters/lodgings.
  4. Describe the places in your world either to a friend or in a journal. What’s the scenery, weather, animals like? Be detailed in your descriptions so that a person can imagine it in their own thoughts.
  5. How will your story end?  Write the final page.  What are you going to have to do in this created universe of yours to get your main character to that point? Who or what will your character have to face? Are these obstacles part of the world building? Describe them in detail.
  6. Now that you know how your story will end, how will it begin?  What incident starts your main character on his/her/its path of self-discovery? What will your main character reveal on page one that will make your reader want to turn to page two? And most importantly, how will you convey your world building without heavy-loading exposition? For help on this one, read the first few pages of Tolkien’s The Hobit.

We would love to see what you can do.
Show us your world building in the comments!


We’re always looking for good, high-quality fantasy short stories, novellas, poems, art, and screenplays. If you have a piece ready for publication, please submit it. 

The Dark Sire presents The Jon Meyers Dark Humour Prize for Gothic Literature

New Philadelphia, OH— Tuesday, May 4, 2021 — The Dark Sire Literary Magazine (TDS) has been in search of ways to further uplift writers, poets, and artists. More than just a publish-and-done process, the magazine’s Editor-in-Chief, Bre Stephens, wishes to do what most magazines do not: go “beyond the page.” This motto has transformed the magazine into a beacon of opportunity for creatives, and thus Stephens continually searches for ways to uplift creatives beyond the black-and-white page.

The next step in going “beyond the page” is creating an opportunity for creative writers, poets, and screenwriters to join a professional writers association by way of winning a major writing contest. Any horror writer who wins a $25 cash prize and publication from a writing contest is eligible to join the Horror Writers Association (HWA; horror.org). Although TDS already runs a small all-encompassing free contest, Stephens wanted to introduce a much bigger contest that would center on one particular genre. The first of four writing contests to be introduced is the Gothic.

After deciding on the Gothic genre, Stephens then searched for the right candidate to be the face of the contest, and by being the face would give the contest its name. “I wanted someone with the respect of his community and preferably an educator with a literary background. The ideal candidate would be able to contribute to the judging of the contest, as well, so a creative writer and/or screenwriter was a must.” According to Stephens, it was not difficult to find the right person with the right heart. “Jon Meyers embodies everything that this contest stands for: equality, inclusion, advancement of literature, the uplifting of creatives, the progression of careers. He is an educator who has the respect and loyalty of his students and colleagues and thus understands the true meaning of selfless giving and leading by example. It was icing on the cake that Jon also had a keen literary sense.” In fact, Jon Meyers not only is a screenwriter but also a US Moderator at Into the Script, UK’s foremost online screenwriting advice/writing craft hub. In addition, he is a screenwriting panelist for LitCon in New York, where he has been named the 2022 Literary Fiction Genre Manager.

The new writing contest will take Jon Meyers name, officially called The Jon Meyers Dark Humour Prize for Gothic Literature (The Jon Meyers Gothic Prize, for short). Meyers was humbled by his selection as the face of the contest. “What an honor it is to be asked to judge at an annual literary contest named after me. I’m actually amazed we were able to work out an agreement in one day. Bre Stephens handled the entire process smoothly and professionally. It’s an interesting choice to have me judge. Gothic Lit isn’t known for its comedy, but I guess I am. I’m fairly well-known for my upbeat positive energy, not normally traits ascribed to Gothic Lit. Must be all the black I wear.” The humour Meyers touches on comes from the 18th and 19th centuries when Gothic authors crafted literary works by using aspects of the comedic fool and, in greater extent, the art of wit. It is the latter that will be emphasized in the works submitted for the Jon Meyers Gothic Prize.

The Jon Meyers Dark Humour Prize for Gothic Literature will officially open for submissions in September, running the whole month, with the winners announced in October – just in time for Halloween and The Dark Sire’s 2nd Anniversary celebration. Winners will be awarded a cash prize (1st place – $60, 2nd place – $25, and 3rd place $15) and publication by TDS; the top winners will be eligible for HWA membership, a step in advancing their professional writing careers. In-depth submission guidelines will be announced in August. However, writers can begin crafting their gothic tales now. The contest will accept adult short fiction (500-7k words), poetry (1-3 pages), and short scripts (5-12 pages). Works must use dark humour and Gothic storytelling devices/elements and can include monsters, creepy crawlers, werewolves, vampires, supernatural phenomenon, ghosts, and castles; witches, sci-fi, cosmic, or weird elements will not be considered at this time. Those who wish to delve deeper into what dark humour in Gothic literature is can read Amanda Drake’s 2011 dissertation for University of Nebraska – Lincoln, the brainchild for this contest: https://digitalcommons.unl.edu/cgi/viewcontent.cgi?article=1063&context=englishdiss

To stay informed about The Jon Meyers Gothic Prize, follow @DarkSireMag on Twitter, Facebook, and Instagram, as well as save the TDS contests page. More information coming in August.

TDS Goes Beyond the Page

The Dark Sire has always believed in doing more for its creatives than just publishing them in an issue and moving on. Instead, TDS is about going beyond the page – creating opportunities that transcend into different formats, like poetry turned into a folk song or a short story turned into a podcast episode. The magazine is different than most of its contemporaries because it is a vehicle that drives outside opportunities and publicity.

That said, TDS is now taking its next step in providing more career-changing opportunities for all its creatives. Welcome to TDS Collaborations!

TDS Collaborations is a partnership between Bre Stephens, the EIC of TDS, and industry professionals, such as agents, producers, and directors. With this new partnership, TDS will give free digital subscriptions to industry professionals for the purpose of scouting talent. When the professional wants to contact a creative, Bre will make the introductions.

Neither TDS nor Bre will benefit from any career-changing benefits that befall creatives. This is because Bre will not seek payment or reward for uplifting others. The editor says, “It is our pleasure merely to give creatives a voice and to share that voice with others that could develop it beyond the page.”

Any industry professional – defined as one who can move someone’s career forward – who wants a FREE digital subscription should request one via the TDS website: https://www.darksiremag.com/mission.html (scroll down to about half-page).

TDS Collaborations is a project that is continually influx. More news will be shared as information becomes available. Stay tuned!

Questions can be directed to darksiremag@gmail.com, attention Bre Stephens.